How Games Like Devil May Cry and Dead Space 3 Improve Brain Function

Games like DMC Devil May Cry and Dead Space 3 aren’t just flipping great fun; they train your brain too, as these psychological studies prove.

Devil May Cry’s boss fights teach gamers decision making skills that train the brain

We’ve been revealing and touting the benefits of video games for years here on The world is beginning to wake up to the positive influence that is gaming, but it seems that yet more evidence is required before gaming’s name is finely in the clear.

With that in mind, we’re pleased to reveal another ten great practically real world benefits of playing video games, beginning with problem solving, for which we’ll be looking at DMC Devil May Cry and Dead Space 3’s Co-Op


The Benefit of Problem Solving and Decision Making in Video Games like Devil May Cry


Psychology studies have shown that people who play video games become able to make decisions quicker and with equal or better quality decisions than non-gamers. A 2011 study in Psyhcological Research showed that first person shooters develop a person’s ability to judge which information should be stored in working memory and which information was no longer important.

Here’s an excerpt from the study:  “Our brains constantly perform probabilistic inferences — as you drive along and detect some unexpected moving object on the right side of the road, say a motorcycle, your brain will compute how likely it is that you are on a collision path with that motorcycle, and then infer from this probability whether you need to steer left or not, this kind of inference is used each time we make a decision.” Action video games give an edge “by improving this inference process”.


Games Like Dead Space 3’s Co-Op  Mode Improve Teamwork Abilities

Dead Space 3’s co-op campaign teaches players effective teamwork skills

Another benefit of games, and particularly of first person shooters, is that they teach people the importance of teamwork and also how to function effectively as a team. Co-op gameplay (for instance the team modes in Dead Space 3’s Co-op) essentially teach the gamer teamwork in the same manner that sports do. Naturally, these team working abilities are then transferred to work and to relationships, benefiting the gamer for years to come.

The nonprofit research company, the Joan Ganz Cooney Center and Brain Pop (an educational site) revealed that 60 percent of teachers claim that playing digital games in the classroom led to more collaborative students. Naturally, they weren’t Dead Space 3, though.



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Paul Harrison

Paul M Harrison is an entertainment journalist, novelist, and blogger, and a specialist in the theory of storytelling. Paul Harrison can be contacted via his personal website or on Twitter or Facebook.

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