Toast Time Review: It's The Best Thing Since Sliced Bread

When it comes to developing games for Android and iOS, there are a few things developers absolutely need to get right. The first is an easy control system, because let’s face it, when you’re playing a game on the bus the last thing you want to be worried about is inputting the wrong move. Then there’s accessibility, as mobile games so often score their biggest success with casual gamers. Finally, there’s simplicity, which is largely a necessity of screen size.

With Toast Time, game developer Force of Habit have hit those three nails right on the head.  Toast Time is a joyfully simple, accessible and playable game that perfect for your commute to work (well, unless you’re driving yourself).

In Toast Time, you’re a piece of toast. Your mission is to stop enemies reaching an alarm clock. To do that, you’ll be using piece of bread to kill enemies and to move around the area. It’s basically the dream I had last night. . .

Toast Man isn’t in the game. Damn shame that.  

Toast Time is like the 1980s all over again. Simple graphics of crazy, random, possibly LSD related things; quick and frantic gameplay and simple controls. Everything you used to love on the commodore 64, right? And then there’s the humour.

And as though this simple, joyous, toast-related game weren’t already enough, they’ve gone and put awesome 8 bit music in it. And I mean AWESOME. It’s simple, it’s fun, funfair like, and it will have you grinning from ear to ear.

There is only one downside to this game: the price. It’ll set you back a few bob, but then, better to pay a little more for an awesome game than a little less for rubbish.

If you’re a fan of toast, or a fan of games so humorous and fun they have you grinning from ear to ear, then butter up and get yo ass over to the game developer’s site ASAP.

OVERALL: 9 out of 10.   Toast Time: It’s the best thing since sliced bread.


Paul Harrison

Paul M Harrison is an entertainment journalist, novelist, and blogger, and a specialist in the theory of storytelling. Paul Harrison can be contacted via his personal website or on Twitter or Facebook.

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